Your new love
Get the wooden axe
Unofficial Player Wiki
The current Steam achievement collection contains 21 records for App ID 4369130. Each row keeps the public name, public description, observed global unlock rate, observation date, and its matching official icon together. Use the text field to search names and descriptions, narrow the collection by the honest observed rate bands, or change the deterministic order when you want to scan the rarest records quickly.
Get the wooden axe
Yeah yeah, Chester ...
Find Bober the Builder
Have 1000 money in Chester's inventory
Build the house
Build the Working Hall
Reach the top of the mountain
Have 10000 money in Chester's inventory
Solve all missions of the League of Little Rascals
Solve all missions of the Church of Eternal Gains
Solve all missions of the Tactical Tinfoil Society
Have 100.000 money in Chester's inventory
Solve all City Admin missions
Solve all missions of the Union of Questionable Safety Practices
Solve all missions of the Spreadsheet Militia
Stomp Furnox into the ground!
Solve all Discreet Book Club missions
Solve all missions of the Champagne Committee
No achievement matches this name, description, and observed rate band.
The achievement page is a dated reference to the public Steam capture, not a hidden-condition guide. It keeps all 21 records in one scope: the public name and description identify what Steam exposed, the observed percentage records a moving snapshot, and the icon confirms the App-ID-bound media entry. Search and rate bands help with lookup, while the page avoids turning a public description into an invented trigger.
This page keeps the full 21-record Steam collection together with the public wording, observed global rate, capture date, and App-ID-bound icon. The localized reference view preserves the same record identity while keeping the surrounding instructions and page structure in your selected language.
The current Steam achievement collection contains 21 records for App ID 4369130. Each row keeps the public name, public description, observed global unlock rate, observation date, and its matching official icon together. Use the text field to search names and descriptions, narrow the collection by the honest observed rate bands, or change the deterministic order when you want to scan the rarest records quickly.
Use the collection as a dated reference rather than a promise of permanent difficulty. Rates can move as the player population changes, while public names, descriptions, icon bindings, and the full App ID context remain the fields to compare. The page records what Steam exposed at capture time; it does not claim to reveal hidden triggers.
The list is built from the public Steam achievement capture and does not add hidden requirements. Descriptions such as “Get the wooden axe”, “Find Bober the Builder”, or “Build a house” remain the wording players can actually compare with their game. The filter searches both the achievement name and its public description, so a phrase like “optimal” can reach the deep record without knowing its title.
Unlock percentages are global observations captured on 2026-08-08T21:04:53.364Z. They can change as more players complete the game, so the date stays visible above the results and in every row. A rate band is a practical way to shorten the list; it is not a claim that the percentage is a fixed difficulty value. The result is a compact lookup tool: it helps identify the record a player already knows without pretending that a public description reveals an unlisted trigger. Use the record text as the comparison point, then return to the game for any action the public description names; the page does not claim to replace an in-game confirmation.
The controls separate all records, records at or above 10%, records from 1% through 9.9%, and records below 1%. The lowest band currently returns five records, including “There is always an optimal way.” at an observed 0.8%. Combining a query with a band is intentional: a search can return zero rows, and the empty state names the active outcome rather than filling the screen with recommendations that are not part of the captured data.
Sorting offers high-to-low rate, low-to-high rate, and A–Z name order. Equal percentages use the canonical record name as a deterministic tie-breaker. Every sort keeps the observation date in the result summary, preserving the boundary between a useful snapshot and a timeless game mechanic. That separation matters when a player compares this page with a later Steam capture: the same control can be reused while the dated observation remains honest about when it was measured. A low rate can indicate a late, rare, or simply less observed record, but it is not presented as a difficulty ranking.
The 21 icon files are App-ID-bound official Steam media. An icon is not used as generic trophy decoration: it is rendered beside the exact record it belongs to, with a media ID that maps to the publication manifest. That relationship makes the collection visually scannable while keeping the textual fields primary for keyboard users and narrow screens.
The collection does not promote the larger historical demo catalogue to current achievements. All rows come from the full game's Steam achievement page and the current Hotfix #3 version anchor. If a future Steam observation changes an unlock rate, the record can be refreshed while its name, description, icon binding, and version context remain independently visible. This is why the icon, public text, percentage, and date travel as one row rather than being separated into unrelated visual and data panels. The visual record is useful for recognition, while the exact public wording stays the authority for what this page is actually listing.